Answer :
The type of camera in which objects in the scenes will remain their size regardless of the distance from the camera is an Orthographic Camera. Therefore, the correct choice is option 2: Orthographic Camera.
An orthographic camera is used in computer graphics to create images where the scale of objects remains consistent, regardless of depth. Unlike a perspective camera that mimics how the human eye perceives depth and distance, thus causing objects to appear smaller when they are farther away, an orthographic camera projects scenes without any perspective distortion.
In orthographic projection, parallel projection lines are used. This means:
- There is no vanishing point, so parallel lines appear parallel in the image.
- The size and shape of objects do not change based on their distance from the camera, making it especially useful for technical drawings, architectural plans, and some types of game design.
This is particularly important in fields where precise measurements and comparisons are needed without the distortion of perspective, which can be found in technical and engineering graphics. It can also be useful in CAD (Computer-Aided Design) environments where designers need to understand the exact dimensions of objects.