Answer :
In geometry and computer graphics, orthographic and perspective projections are two different methods used to represent three-dimensional objects on two-dimensional surfaces. These projections vary significantly in terms of geometric modeling and visual realism.
Orthographic Projection:
Definition:
Orthographic projection is a method of visualizing different views of an object where the lines of sight are parallel to each other.Geometric Modeling:
- In orthographic projections, objects are represented without any distortion, meaning the scale and true dimensions of the object are preserved. This quality makes it very useful in technical and engineering drawings where precise measurements need to be made.
- The view does not convey depth or volume, as there is no perspective.
Visual Realism:
- Orthographic views can appear unrealistic because the parallel projection doesn't mimic how human eyes perceive the world. There are no visual cues for depth, making the representation look flat.
Perspective Projection:
Definition:
Perspective projection simulates how objects appear to the human eye. It uses a vanishing point approach, where lines converge to give the illusion of depth.Geometric Modeling:
- Perspective projections distort dimensions to convey depth, and objects appear smaller as they move further away from the viewer. This technique accounts for foreshortening.
- Models must account for the vanishing point and use more complex calculations to simulate this visual effect.
Visual Realism:
- Perspective projections are more visually realistic because they mimic human visual perception. This is particularly valuable in illustrations, animations, and video games, where realism is essential.
Summary:
The key differences between these two types of projections are rooted in their application and the visual outcome they produce. Orthographic projections prioritize accuracy and undistorted portrayals, making them essential in design and engineering. Conversely, perspective projections focus on realistic representation, offering a more natural view similar to what the human eye perceives, which is crucial in visual arts and media.