Charlotte is creating a 3D scene but wants to see a flat view of her objects from the top. Which of the following should she change to?

A. Perspective view of the y-axis
B. Perspective view of the z-axis
C. Orthographic view of the x-axis
D. Orthographic view of the z-axis

Answer :

Final answer:

To see a flat view of objects from the top in a 3D scene, Charlotte should change to an orthographic view of the z-axis. This view provides a top-down, undistorted perspective of the objects.

Explanation:

Charlotte, if you are creating a 3D scene and you would like to see a flat view of your objects from the top, you should change to an orthographic view of the z-axis. Normally, a 3D model is observed in a perspective view which gives a sense of depth. But to get a flat, undistorted, perpendicular view of the top of an object, orthographic view is used. Specifically, the orthographic view from the z-axis gives a top-down perspective. It's like viewing a building from bird's-eye view, where depth doesn't matter and only the layout of the top surface is seen.

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